encapsulation
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positions.py
69
positions.py
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import chess
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import chess.engine
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# Initialize Stockfish engine
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stockfish = chess.engine.SimpleEngine.popen_uci("./stockfish")
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# Sample FEN for board position; you can replace this with reading from a file
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# This FEN represents the starting position of a chess game
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fen_string = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
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board = chess.Board(fen_string)
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def initialize_engine():
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"""Initialize and return the Stockfish engine."""
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return chess.engine.SimpleEngine.popen_uci("./stockfish")
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# Placeholder: Uncomment the lines below if you'd like to read the FEN from a file
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# with open("path_to_fen_file.txt", "r") as f:
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# fen_string = f.readline().strip()
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# board = chess.Board(fen_string)
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# Iterate over all squares and find legal moves for each piece
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for square in chess.SQUARES:
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piece = board.piece_at(square)
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if piece:
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# Get legal moves for the current piece
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legal_moves = [move for move in board.legal_moves if move.from_square == square]
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target_squares = [move.to_square for move in legal_moves]
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print(f"{piece.symbol()} at {chess.square_name(square)} can move to: {[chess.square_name(ts) for ts in target_squares]}")
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def load_board_from_fen(fen: str):
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"""Load a board from a given FEN string."""
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return chess.Board(fen)
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# Don't forget to quit the engine when done
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stockfish.quit()
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def get_legal_moves(board: chess.Board):
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"""Return legal moves for each piece on the board."""
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moves = {}
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for square in chess.SQUARES:
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piece = board.piece_at(square)
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if piece:
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legal_moves = [move for move in board.legal_moves if move.from_square == square]
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target_squares = [move.to_square for move in legal_moves]
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moves[chess.square_name(square)] = [chess.square_name(ts) for ts in target_squares]
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return moves
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def aggregate_target_squares(moves: dict):
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"""Count total attacks on each square."""
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aggregated = {}
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for _, target_squares in moves.items():
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for ts in target_squares:
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if ts in aggregated:
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aggregated[ts] += 1
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else:
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aggregated[ts] = 1
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return aggregated
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if __name__ == "__main__":
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engine = initialize_engine()
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# Sample FEN string. Replace with reading from a file or any other source if needed.
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fen_string = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
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board = load_board_from_fen(fen_string)
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moves = get_legal_moves(board)
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for square, target_squares in moves.items():
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print(f"Piece at {square} can move to: {target_squares}")
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aggregated_targets = aggregate_target_squares(moves)
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print("\nAggregated target squares:")
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for square, count in aggregated_targets.items():
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print(f"{square}: {count} attacks")
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engine.quit()
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